Public Bellona Builds
Basic Bruiser Bellona
Start / Flex
Item is Consumed, then Heals 20 health per tick, 10 ticks over 10s. Can be stacked up to 3 times in a single inventory slot.
Item is Consumed, then Restores 15 mana per tick, 10 ticks over 10s. Can be stacked up to 3 times in a single inventory slot.
strength: 10
magicalProtection: 26
maxHealth: 300
maxMana: 100
physicalProtection: 20
Enemies within 8.8m have 40% reduced healing.
physicalProtection: 60
Enemies within 8.8m lose 20% Attack Speed and 20% Critical Strike Chance.
Item is automatically consumed, then gain 75 Strength permanently. Does not stack.
Full Build
cooldownRate: 10
strength: 40
When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
magicalProtection: 30
maxHealth: 225
physicalProtection: 20
strength: 25
magicalProtection: 55
You and allies within 8.8m gain 20% Attack Speed.
cooldownRate: 10
physicalProtection: 40
Enemies within 5.6m are affected by a 25% Slow and have 25% reduced Attack Speed for 6s. Cooldown: 40s.
cooldownRate: 20
maxHealth: 175
strength: 20
Enemies hit by your abilities take 15 + 30% of your Item Protections as bonus Physical Damage. This effect only triggers once per ability per god.
maxHealth: 325
physicalProtection: 40
You and allied gods within 6.4m gain 25% Movement Speed for 4s. Cooldown: 180s.
Bellona - Backline Hunter Diver
Start / Flex
magicalProtection: 30
maxHealth: 225
physicalProtection: 20
strength: 25
attackSpeed: 15
maxHealth: 225
strength: 20
Enemies within 2.5m of your basic attack target take 15 + 12.5% of your Item Protections as bonus Physical Damage
Full Build
magicalProtection: 30
maxHealth: 225
physicalProtection: 20
strength: 25
attackSpeed: 15
maxHealth: 225
strength: 20
Enemies within 2.5m of your basic attack target take 15 + 12.5% of your Item Protections as bonus Physical Damage
magicalProtection: 26
maxHealth: 300
maxMana: 100
physicalProtection: 20
Enemies within 8.8m have 40% reduced healing.
magicalProtection: 30
physicalProtection: 45
You are Cleansed of all Slows, gain Slow Immunity, and 20% Movement Speed for 6s. Cooldown: 30s.
physicalProtection: 60
Enemies within 8.8m lose 20% Attack Speed and 20% Critical Strike Chance.
physicalProtection: 65
Enemies who hit you with basic attacks lose 10% Strength for 4s. Stacks up to 2 times.