Public Fenrir Builds
Fenrir Fast Gold Fury
Start / Flex
strength: 10
Item is Consumed, then Heals 20 health per tick, 10 ticks over 10s. Can be stacked up to 3 times in a single inventory slot.
Full Build
attackSpeed: 17.5
strength: 30
You gain 40 Basic Attack Damage and 30% Attack Speed for 6s. Cooldown: 50s.
criticalChance: 17.5
intelligence: 25
strength: 20
You and allied gods within 6.4m gain 10 + 1 per Level Strength, 15 + 2 per Level Intelligence, and 20% Attack Speed for 6s. Cooldown: 60s.
cooldownRate: 10
strength: 40
When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.

attackSpeed: 25
strength: 20
When you hit an enemy god with a basic attack you gain 25% reduced Basic Attack Movement Penalty for 2s. Stacks up to 2 times.
cooldownRate: 20
strength: 45
When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
manaRegen: 4
maxMana: 225
strength: 45
When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
Basic Jungle Fenrir
Start / Flex
Item is Consumed, then Heals 20 health per tick, 10 ticks over 10s. Can be stacked up to 3 times in a single inventory slot.
Item is Consumed, then Restores 15 mana per tick, 10 ticks over 10s. Can be stacked up to 3 times in a single inventory slot.
strength: 10
magicalProtection: 26
maxHealth: 300
maxMana: 100
physicalProtection: 20
Enemies within 8.8m have 40% reduced healing.
physicalProtection: 60
Enemies within 8.8m lose 20% Attack Speed and 20% Critical Strike Chance.
Item is automatically consumed, then gain 75 Strength permanently. Does not stack.
Full Build
cooldownRate: 10
strength: 40
When you use an ability you gain 3% Movement Speed and 5 Cooldown Rate for 10s. Stacks up to 3 times.
cooldownRate: 20
strength: 45
When you get a Kill or Assist on an enemy god your Non-ultimate Cooldowns are reduced by 2s and your Ultimate Cooldown is reduced by 6s.
manaRegen: 4
maxMana: 225
strength: 45
When you use an ability you gain 30% increased Basic Attack Damage on your next basic attack for 8s.
strength: 45
Enemy gods hit by your abilities lose 1 per level Physical Protection for 4s.
cooldownRate: 10
magicalProtection: 25
maxHealth: 200
physicalProtection: 20
Create a ward that Reveals enemies and enemy wards within 10.4m. Lasts for 60s. Cooldown 60s.